ZEN STATION is a bio-feedback controlled game for two players. Heartrate and blood-oxygen-level of the gamers are the only interface parameters to control the game. The goal of the game is to beat the antagonist by being more relaxed.
The heartrate and the blood oxygen level of both players are measured in realtime using sensor technology. The ZEN STATION inverts common gaming behaviours. It encourages the players to be as stressfree and relaxed as possible.
concept, development
Games